Posts

Pac-Man Ghost Behavior

 Categorizing the ghosts into different "personalities" is something I had heard about before, but it is amusing to see them described alongside the fairly simple mechanics they work off. I didn't know about target tiles, seems similar to the idea of a hitbox but it also helps explain a bit about other games and how they might have developed.

3 Games

1-Minecraft (Java Edition) https://www.minecraft.net/en-us        A 3D game based on breaking and placing blocks, with the eventual "Goal" of finding and defeating the Ender Dragon. Or messing around and building. Probably more the second one. -The basic controls of Minecraft are fairly simple, with your mouse controlling the direction your character faces, WASD controlling your movement, "E" being used to open your inventory, and Space to jump. (You can also modify how you move by using Shift to crouch and using either the control key or double tapping the "W" key to sprint.)       The inventory screen will contain any items you pick up, slots for armor, and a small 2x2 crafting grid that you can use to make simple items like wood planks or a crafting table. One of the first things you should do is get familiar with the movement keys above, then find a tree and get close enough to punch it. Holding down the left mouse button will let you mine blocks, with

The Art of Game Design

The amount of time decoted to listening as an important skill for game design is pretty unsurprising. No matter what else you can come up with, if you aren't taking in new inspiration and feedback there is only so far you can get. Effective communication will always be one of the most important parts of creating a game, telling your audience what they're in for as well as figuring out why they might be interested to begin with. Listening to the game is more interesting, though I would argue it goes a bit further than just knowing the specific engine you're working with. The genre/concept for a game will help shape what you want to do with it, whether its a 2d platformer or 3d farming sim.

rotation

Animation Examples

https://www.youtube.com/watch?v=qprzqCCYjfs Treasure Island 1988 2 points, 0:31 and 1:54 https://www.youtube.com/watch?v=qNm17GEyGXk My Neighbor Totoro Mei chasing the acorn spirits
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